How many times coolant can be used before cooling is required (values below 1 cannot safely be used) Temperature Increment on any Liquid used as Coolant These are Helium, Mercury, and Propane.Īll temperature ranges are 6 degrees larger than expected, since materials need to go 3☌ beyond a phase change temperature to actually change their state.Īll values are truncated to 2 decimal places. Liquids that cannot be obtained outside of sandbox mode are not listed. Liquids that can only perform one operation at a time are underlined. Liquids where the temperature increment is bigger than the temperature range between solid and gaseous transition are struck out. Alternatively, the colony could run it through the refinery more than once so it's hot enough for Pincha Peppers to drink without getting too cold. The Metal Refinery typically adds just enough heat to enable water extraction. This water is typically unsuitable for a Water Sieve or Desalinator: the water freezes as soon as it is extracted and breaks the output pipe. Brine or Polluted Water fresh from a Geyser is about -10☌, for example. Often the best choice is based on availability, specifically practicality and quantity. While the Metal Refinery can operate with just 400 kg of coolant, it is advised to supply 800-1200 kg so that it can operate continuously. Recipes take 40 seconds but it can be reduced by the Machinery attribute. The heat added to the coolant is 80% of the heat required to heat the refined metal from 40 ☌ to its melting point. It refines metals 100 kg at a time, leaving the Refined Metal on the floor at 40 ☌, as well as producing 16 kDTU/s of heat and outputting 400 kg of coolant at a higher temperature. I've yet to come up with a design I'm happy with.A Metal Refinery requires a Liquid Intake and Output Pipes, 400 kg of Liquid as a coolant (stores 800 kg, and can accept 400 more while the task is scheduled), Duplicant operation, and 1.2 kW of Power. The problem I've run into is that making the contraption efficient takes a massive heat exchanger, because of the low TC of rust (4) and huge delta T (~1500C). It's really hard to beat, power positive refining at 2.5kg/s in a 3x4 tile machine, even with the dupe labor cost. That seems more worthwhile to me than regular ore -> metal conversions. I've been playing around with doing this for rust -> iron conversion. Especially iron since that saves you a dupe labour step in mass steel production for space. Just have bins with a cache of ores and send the rest to be melted into refined ore automatically. Or at least long before you've cleared the map. In that case I can easily see a case for building this, even relatively early in the game.
![oxygen not included refined metal oxygen not included refined metal](https://i.ytimg.com/vi/2d7Dn-qF6bk/maxresdefault.jpg)
We could take inspiration from regolith melters but instead of going for maximum throughput we could throttle the rails to make a very small but very efficient counter flow heat exchanger.
![oxygen not included refined metal oxygen not included refined metal](https://i.ytimg.com/vi/huGOKH6gPj8/maxresdefault.jpg)
It seems obvious that given the SHC of the refined metals and ores are the same (almost), and the quantity is the same then there's really no reason that you couldn't make a counterflow heat exchanger that would basically do all the work for you. If you do, the fastest melting metal will reactivated the restock button, then the slowest melting metal will accumulate inside the door, and will finally melt in a chaotic way. This setup has a main disadventage : you can't mix the metals in the melting room. The smart battery activate the transformer when needed. Sometimes, it will need extra power from the main circuit.
![oxygen not included refined metal oxygen not included refined metal](https://i.ytimg.com/vi/uhQ0-80F0jU/maxresdefault.jpg)
The setup is not autonomous in electricity (only at 85%). The setup is less productive for iron, but don't need a dupe to work. Here is the approximatives production values :Īs comparision, a dupe on a refinery produce between 11 kg of refined metal per cycle. Here is the heat values for each transformation : My goal was to make a setup that don't need a dupe to work. I share with you my new setup : an automatised refinery that use heat to change metal ore into refined metal.